Wednesday, 27 March 2013

Information

So I feel like my speech lacked a lot of information on quite a bit, mainly because of the immense amount of detail in which i could have rambled on for many a year, talking about the character development, their personalities and unique traits, how they all sort of each other how they work to balance each-other out.

Because it ties in with my game which I have been planning for months and months and months there is really a fine line in which I tried to stay on the simple side of.... Between talking about information which relates to the game I'm making and relates to the animation I'm doing for the project. That and the pure fact I was nervous made me forget a lot of shit and ramble on :P

Soo if there is anything I missed out on or any information about the game or animation I'm doing that I may or may not have mentioned feel free to ask :) either in person or or email me at kidd.oh@me.com and I'll be happy to let you know what's been going on! :D always happy to see people taking an interest! Haha

Thanks! :D

2 comments:

  1. You did well, Kyle. Next time we will have more to present, but for now, you managed to convey quite nicely the work that you've been doing.

    Keep that momentum going. You proved that you can deliver the goods if you put your heart into it. I remember the pretty impressive interface-gizmo you pulled out from seemingly nowhere and at the very last minute for your interactive portfolio late last year.

    And now that you have that giant tablet, there's really no excuse :)

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  2. Haha same I simplified it so much to a nutshell that I think I missed a few bits. We'll all have practice for next time at least. :)

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